Entering the world of Dota @ Dota2 : Part 2
Welcome back and this is part two of welcome to the
world of dota2 so enjoy and give me feedbacks and comments if necessary. You
can ask questions both in Thai or English I can answer back in both languages.
Creeps are stupid little auto attackers, spawning at
the 0.00 mark of the game, they respawn every 30 seconds. Their purpose? Attack
anything that moves. Heroes get gold by landing the last hits on these so
called creeps. The creeps are separated into three different types. The lane
creeps, neutral creeps, and Roshan.
The lane creeps are also divided into three
different types, melee creeps, range creeps, and siege creeps. A wave of creeps
consist of 3 melee and 1 range creep. Every 7th wave of the game a
siege creep will respawn. These creeps gives more experience and gold and have
more damage. There just vehicles that throw heavy range objects basically.
Overtime more and more creeps will begin to respawn with these creeps. (17:30,
34:00, 50:30) An extra melee creep will respawn, at 45:30 an extra range creep
will be added. At 48:30 a siege creep is added to every 7th wave. Creeps
get stronger and stronger every 7:30 minutes into the game. When a barrack is
destroyed the creeps in that lane also gets stronger. However when the barracks
in all three lanes are destroyed the creeps turn into mega creeps which is very
powerful. Most heroes cannot fend off these mega creeps and will have to
retreat back to their fountain.
Neutral creeps are creeps that spawn in the jungle
they respawn every 1 minute. But they live in areas in the jungle called camps.
And would not respawn if the area can be seen, or if there are already creeps
in those camps. However these creeps can be stacked. A hero can draw the agro
of these creeps by movie close to them then running away. Drawing agro of the
creeps from the X: 52 mark will make sure that the creeps will be stacked. You
can stack up to say 5 stacks before it become too hard to stack because the
creeps will run into each other making them harder to leave the camp. Stacking
ancients (neutral creeps who are close to the secret shop) can be beneficial
for some heroes who can take them our fast once they have some levels or items.
The neutral creeps are divided into 5 camps. Small camps, medium camps, big
camps, ancient camps, and Roshan. An average small camps yields 81 gold and 133 experience. An average Medium Creep camp yields 92
gold and 202 experience. An
average Large Creep camp yields 124 gold and 220 experience. An average Ancient camp yields 264 gold
and 355 experience. Roshan yields an average of 352 gold. Small creeps
are fairly easy creeps with not many skills. Medium camps are harder but still
they don’t do much damage and are fairly easy for jungling heroes. Big camps
can be deadly for jungling heroes if they do not prepare before fighting these
camps. Ancient creeps are magic immune creeps with very heavy damage. They will
destroy low level jungling heroes however there are some tricks to solo them
with the right hero and right items.
The last camp is the Roshan camp which is near the
middle of the map. A single creature lies dormant in this camp. Roshan is very
strong and should not be soloed unless given the right heroes and items. Roshan
also drops the aegis of immortal when it dies. Heroes holding the aegis will
revive right where they die in a few seconds. Killing Roshan three times in a
row will yield a cheese which replenishes a hero’s hp and mana by large margin.
That ends my blog about creeps stay tune for the next blog where will be
talking about items & gold.
by
Tommy Na Srito
13 05 2013




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